It is strongly recommended that you create backups for your crucial game files as the application does not come with full compatibility with all game versions. exe file or through manual installation (but generally its always the same thing: paste the mod folder into /Mass Effect 3/BIOGame/DLC). Right now, every gameplay mod can basically be installed through an. MOD files from TPF, apply PCC mods and all the minute things that go into creating and installing mods. I have over 20 mods installed in my ME3 setup, never had to use ME3Explorer myself (it was used in the past years). Helper Tools.įor Mass Effect 2 you get PCC Editor and Texplorer, while for ME1, it offers Package Editor and Texplorer. For expert modders or those who have a general idea of what can be done, ME3 Explorer comes with the following tools: ME3 - Asset Explorer, DLC Editor (by Amarok86), AFC to WAV Extractor, TLK Editor, XBox Converter, Mod Maker, Coalesced Editor/Operator (by Eudaimonium), TOCbinUpdater, PCC Editor 1.0/2.0, PCC Repacker, TOC.bin Editor, Decompressor, Conditionals Editor, Script Runner, Sequence Editor, Meshplorer, PSA/PSK Viewer, Soundplorer, Texplorer (by Saltisgood), Leveleditor, UnrealScriptDB, Animation Explorer, Properties Database and. Using this toolset you are able to load, edit, save and decompress PCC files which are used for modding. ME3 Explorer is a powerful and easy to handle piece of software that allows you to apply mods for the Mass Effect Trilogy.
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